Every built-in map, and Workshop maps
PEI, Washington, Russia, Yukon and Germany, the Alpha Valley and Monolith arenas, or a Workshop map such as Hawaii or Elver. Each map keeps its own world.
Run an Unturned server for your group on Warp Hosting's Perth hardware, or in Sydney, France or US Central. Pick PEI, Washington, Russia, Yukon, Germany or an arena map, set difficulty, camera and PvP in the dashboard, and turn on RocketMod for plugins.
PEI, Washington, Russia, Yukon and Germany, the Alpha Valley and Monolith arenas, or a Workshop map such as Hawaii or Elver. Each map keeps its own world.
Add Workshop guns, vehicles, objects and maps from the Mods tab. Every file is checked before your server loads it, and players' games download the same items as they join.
Unturned has no autosave of its own, so your world is saved every 10 minutes (or your own interval) and whenever the server stops.
Run commands such as Bans, Kick and Give from the dashboard console, and set yourself as the owner.
Turn on RocketMod, which ships with Unturned, and upload plugins. Every file is scanned before your server gets it.
Your world is backed up automatically, every backup is checked before it counts, and you can restore one from the dashboard.
Pay securely and your server is prepared automatically. Its address appears in your dashboard as soon as it is ready.
Every plan can host Unturned. Prepay 3, 6 or 12 months to save 3%, 6% or 10%.
| Plan | Players | Memory | Price |
|---|---|---|---|
| Starter | Up to 10 | 8 GB | A$19.95 / month |
| Community | Up to 20 | 12 GB | A$29.95 / month |
| Medium | Up to 50 | 14 GB | A$49.95 / month |
| Large | Up to 100 | 16 GB | A$59.95 / month |
| Ultra | Up to 200 | 32 GB | A$139.95 / month |
Unturned is light, so the Starter plan suits most communities. Choose more memory for big player counts or many plugins. Prices are in Australian dollars and include GST for Australian customers.
Perth servers run on Warp Hosting's own hardware, so players in Western Australia connect locally instead of across the country to Sydney. Players elsewhere can choose Sydney, France or US Central.
Add a Steam Game Server Login Token in Settings so the server appears in the Internet list and players can join by address. Without one, friends can join with the Server Code shown in the console.
Yes. Add Workshop content and maps, including curated maps such as Hawaii and Elver, on your server's Mods tab. Warp downloads each one and checks every file before your server loads it, and players' games download the same items when they join. Workshop items that carry plugins or other code aren't loaded; RocketMod plugins can be uploaded instead and are scanned first.
Yes. Stop the server, then upload your Level and Players saves and Config.txt to Servers/Warp in the file manager.
Your server is prepared automatically as soon as payment is confirmed, and its address appears in your dashboard.
Yes. Every server in every location is covered by a 99.95% monthly uptime guarantee with service credits.
New customers get a 72-hour money-back promise. Ask within 72 hours of your first payment and we'll refund it in full, a prepaid term included.
Perth, Sydney, France and US Central. Prices are the same in every location.
Choose a plan and a location. Your server is ready right after payment.