Vehicle and map mods
Upload mods to Resources/Client in the file manager or over SFTP. Each one is scanned before your server gets it, and players download them from your server as they join.
Drive BeamNG.drive with friends on your own BeamMP server. Warp Hosting runs BeamMP dedicated servers in Perth, Sydney, France and US Central: add your AuthKey, pick a map, upload mods, and list the server in BeamMP's server list or keep it to Direct Connect.
PC only. Players join with BeamNG.drive on PC through the BeamMP launcher.
Upload mods to Resources/Client in the file manager or over SFTP. Each one is scanned before your server gets it, and players download them from your server as they join.
Add server-side Lua plugins, each in its own folder in Resources/Server, for game modes, chat commands and more.
Pick any of BeamNG.drive's own maps in Settings, or a map from a mod by its folder name.
Kick players, send messages and check the server from the dashboard console. Each start takes the newest BeamMP server release.
Your world is backed up automatically, every backup is checked before it counts, and you can restore one from the dashboard.
Pay securely and your server is prepared automatically. Its address appears in your dashboard as soon as it is ready.
Every plan can host BeamMP. Prepay 3, 6 or 12 months to save 3%, 6% or 10%.
| Plan | Players | Memory | Price |
|---|---|---|---|
| Starter | Up to 10 | 8 GB | A$19.95 / month |
| Community | Up to 20 | 12 GB | A$29.95 / month |
| Medium | Up to 50 | 14 GB | A$49.95 / month |
| Large | Up to 100 | 16 GB | A$59.95 / month |
| Ultra | Up to 200 | 32 GB | A$139.95 / month |
BeamNG.drive's physics runs on each player's PC, so the server is light: the Starter plan suits most groups. Mods add to the disk space you need. Prices are in Australian dollars and include GST for Australian customers.
Choose the location closest to most of your players. Perth servers run on Warp Hosting's own hardware, so players in Western Australia connect locally instead of across the country to Sydney. Every location costs the same.
| Most players in | Choose | Typical ping |
|---|---|---|
| Perth and Western Australia | Perth | About 5–15 ms |
| Sydney, Melbourne, Brisbane and Canberra | Sydney | About 5–20 ms |
| Adelaide and South Australia | Sydney | About 25 ms |
| New Zealand | Sydney | About 30–40 ms |
| The US and Canada | US Central | Lowest for North America |
| Europe and the UK | France | Lowest for Europe |
Typical round trips from a home connection; Wi-Fi and your internet provider add to them. Perth and Sydney are about 50 ms apart (51 ms measured from a Perth home connection), so a group split between WA and the east coast should host where most of its players are.
No. BeamMP servers are PC only. Players join with BeamNG.drive on PC through the BeamMP launcher.
Players start BeamNG.drive through the BeamMP launcher, then find your server in the server list (with Public listing on) or choose Direct Connect and enter your server's address and port from the dashboard.
BeamMP needs a key for every server. Make one free at keymaster.beammp.com with your Discord account and paste it into Settings. The server can't start without it, and one key runs one server at a time.
Up to 100 at once, set by Player slots in Settings.
Yes. Upload vehicle and map mods (.zip, up to 1 GB each) to Resources/Client and Lua plugins to Resources/Server. Every file passes a safety scan first.
No. BeamMP is a community multiplayer mod for BeamNG.drive, made by the BeamMP team. Warp Hosting runs its open-source server for you.
Your server is prepared automatically as soon as payment is confirmed, and its address appears in your dashboard.
Yes. Every server in every location is covered by a 99.95% monthly uptime guarantee with service credits.
New customers get a 72-hour money-back promise. Ask within 72 hours of your first payment and we'll refund it in full, a prepaid term included.
Perth, Sydney, France and US Central. Prices are the same in every location.
Choose a plan and a location. Your server is ready right after payment.